This document describes the media codec, container, and network protocol support provided by the Android platform. As an application developer, you can use any media codec that is available on any Android-powered device, including those provided by the Android platform and those that are device-specific. However, it is a best practice to use media encoding profiles that are device- agnostic. The tables below describe the media format support built into the Android platform. Codecs that are not guaranteed to be available on all Android platform versions are noted in parentheses, for example: Android 3.
|Published (Last):||21 March 2017|
|PDF File Size:||13.98 Mb|
|ePub File Size:||8.60 Mb|
|Price:||Free* [*Free Regsitration Required]|
This document describes the media codec, container, and network protocol support provided by the Android platform. As an application developer, you can use any media codec that is available on any Android-powered device, including those provided by the Android platform and those that are device-specific.
However, it is a best practice to use media encoding profiles that are device- agnostic. The tables below describe the media format support built into the Android platform. Codecs that are not guaranteed to be available on all Android platform versions are noted in parentheses, for example: Android 3. Note that any given mobile device might support other formats or file types that are not listed in the table. Section 5 of the Android Compatibility Definition specifies the media formats a device must support to be compatible with Android.
The table below lists the Android media framework video encoding profiles and parameters recommended for playback using the H. The same recommendations apply to the Main Profile codec, which is only available in Android 6. The table below lists the Android media framework video encoding profiles and parameters recommended for playback using the VP8 media codec.
Content and code samples on this page are subject to the licenses described in the Content License. App Basics. Build your first app.
App resources. Resource types. App manifest file. App permissions. Device compatibility. Multiple APK support. Adding wearable features to notifications.
Creating wearable apps. Creating custom UIs. Sending and syncing data. Creating data providers. Creating watch faces. Android TV. Build TV Apps. Build TV playback apps. Help users find content on TV. Recommend TV content. Watch Next. Build TV input services. Android for Cars. Build media apps for cars. Android Things. Developer kits. Advanced setup.
Build apps. Create a Things app. Communicate with wireless devices. Configure devices. Interact with peripherals. Build user-space drivers. Manage devices. Create a build.
Push an update. Chrome OS devices. Core topics. Interact with other apps. Handling app links. App shortcuts. App widgets. Architecture Components. Data Binding Library. Paging Library. How-To Guides. Advanced Concepts. Threading in WorkManager. Navigation component. Intents and intent filters. User interface. Add motion to your layout with MotionLayout. MotionLayout XML reference. Improving layout performance. Custom view components. Look and feel.
Add the app bar. Control the system UI visibility. Supporting swipe-to-refresh. Pop-up messages overview. Adding search functionality. Creating backward-compatible UIs. Media app architecture. Building an audio app. Building a video app. Routing between devices. Background tasks.
Manage device awake state. Save to shared storage. Save data in a local database. Sharing simple data. Sharing files. Sharing files with NFC. Printing files. Content providers. Autofill framework. Contacts provider. Data backup. Back up key-value pairs. Remember and authenticate users. User location. Using touch gestures. Handling keyboard input.
Supporting game controllers. Input method editors. Performing network operations. Transmit network data using Volley. Perform network operations using Cronet.
Transferring data without draining the battery.
Supported media formats
A video coding format   or sometimes video compression format is a content representation format for storage or transmission of digital video content such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform DCT coding and motion compensation. Examples of video coding formats include H. Some video coding formats are documented by a detailed technical specification document known as a video coding specification. Some such specifications are written and approved by standardization organizations as technical standards , and are thus known as a video coding standard. The term 'standard' is also sometimes used for de facto standards as well as formal standards.
Media Player Codec Pack
If you read a two-page article, you would discover the differences. When the digital age dawned, everything went out the window. Suddenly there was a bewildering array of video formats —. Many work hours can be lost to footage in formats that render slowly or need to be transcoded. But fear not! If you understand the format that a camera shoots in, then you can calculate how much storage space you will need for the footage you plan to shoot.